Merge Conflict
Join Frank & James for a weekly discussion on the world of technology and development including C#, F#, .NET, web, mobile, and more.
We found 5 episodes of Merge Conflict with the tag “augmented reality”.
-
Merge Conflict 61: Getting to the Core of ARCore
September 4th, 2017 | 37 mins 40 secs
android, arcore, arkit, augmented reality, ios, light estimation, motion tracking, uwp, virtual reality, vr, windows, xamarin
We just can't get enough of augmented reality and the awesome new SDKs that are being created for developers to use. This week we discuss Google's attempt for Android and web developers with ARCore.
-
Merge Conflict 56: Take on ARKit
July 31st, 2017 | 51 mins 4 secs
android, apple, arkit, augmented reality, ios, ios 11, pokemon go, tango, urho3d, urhosharp, xamarin
Apple has blessed us with a beautiful API for augmented reality with ARKit and this week we investigate all of the awesome baked in, what you can and can't do with it, and look at all the awesome things people are already building.
-
Merge Conflict 54: Dropping in on the iPad
July 17th, 2017 | 47 mins
android, augmented reality, drag drop, ios, ios 11, ipad, iphone, machine learning, wwdc, xamarin, xamarin.forms
iOS 11 is packed full of awesome with machine learning, augmented reality, and a full file system, but who cares about that? Let's talk about our new favorite feature: Drag & Drop!
-
Special Edition: WWDC 2017 Recap
June 8th, 2017 | 1 hr 19 mins
apple, augmented reality, imac pro, ios, ios 11, ipad pro, macbook, machine learning, macos high sierra, wwdc, wwdc 2017, xamarin, xcode 9
WWDC has come to a close and we are here to fill you in all the news from the largest Apple Developer event of the year.
-
Merge Conflict 2: Augmented Reality #PokemonGo
July 18th, 2016 | 38 mins 2 secs
ar, augmented reality, pokemon go, virtual reality, vr, xamarin
Pokémon Go and its augmented reality pocket monster capturing has taken the world by storm. This week we discuss if AR has finally hit critical mass and general acceptance.