Merge Conflict
Join Frank & James for a weekly discussion on the world of technology and development including C#, F#, .NET, web, mobile, and more.
About the show
Merge Conflict is a weekly discussion with Frank and James on all things development, technology, & more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using C#, Xamarin, and .NET MAUI. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds.
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Episodes
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170: 10 Ways To Develop Faster And Better
October 7th, 2019 | 41 mins 28 secs
accessibility, android, duo, f#, ios, neo, silly, staying positive, surface, xamarin
Hold on to your seats, because it is time for lighting topics! Surface announcements, state of F#, election update, accessibility, Google silliness, and how to stay positive.
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169: A Love Letter To Immutable Data
September 30th, 2019 | 50 mins 35 secs
android, conference, f#, ios, mac, updates, visual studio, visual studio 2019, xamarin, xamarin.forms
Frank is headed off to the Open F# conference where he will be giving a talk entitled "Why I wish I wrote my app in F#" and he gives us a sneak peek at what everyone is in store for.
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168: The World of Protocol Buffers
September 23rd, 2019 | 47 mins 8 secs
.net core, android, asp.net, grpc, ios, net-core, proto, protocol buffers, web, xamarin
What are protocol buffers? Why do we care? How do we use them, and what the heck is gRPC?!?!?
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167: My Phone's CPU Has 8.5 Billion Transistors
September 16th, 2019 | 50 mins 16 secs
apple, apple arcade, apple tv+, event, ios, ios 13, ipad, iphone, iphone 11, iphone 11 pro, tvos, watchos, xamarin
It is all things Apple all the time! That is right, it is the launch of the iPhone 11 and iPhone 11 Pro, but so much more including SERVICE! Apple TV+ and Apple Arcade are GO! Additionally, there is a new iPad, new watches, and a whole lot more!
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166: Disconnecting with a Feature Phone
September 9th, 2019 | 49 mins 25 secs
alcatel, android, apps, feature phone, ios, nokia, qin, xamarin
Smartphones are everywhere and are essential in our day to day lives and our business. James has decided to take a step away from his smartphone and experiment with a few feature phones. He walks us through his journey of trying to find a decent feature phone in the US, what the experience is like, and if he can survive on just a few built in apps.
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165: IoT Gifts Make The Best Gifts
September 2nd, 2019 | 43 mins 50 secs
3d printing, android, gifts, http, ios, iot, wedding, xamarin
What happens when you combine IoT, 3D Printing, and a 48 hour deadline to come up with a wedding gift? The most amazing IoT Wedding Clock ever created... by Frank for H+J! Frank breaks down how he built it, how it works, and how you can build it too!
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164: Modding the Game Boy Color
August 26th, 2019 | 38 mins 48 secs
android, game boy color, gameboy, hacking, hardware, ios, midwest embedding, modding, xamarin
We have talked about hardware hacking before, but this time it is actually hacking to enhance existing 20 year old hardware! We put a brand new backlit LCD into an original Game Boy Color. Follow along on our not so smooth adventure and find out how this hardware actually works!
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163: "Borrowing" Code from the Internet
August 19th, 2019 | 37 mins 37 secs
android, blogs, code, github, ios, open source, oss, xamarin
Stack Overflow, blog posts, GitHub repos... we all live in a beautiful open source world of code sharing. However, what happens if you want to use that code in your library or in your app? What should you do as a good digital citizen?
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162: Throttle Those Cancellations
August 12th, 2019 | 38 mins 17 secs
android, cancelation, csharp, ios, performance, ui, xamarin
What is the best way to keep your UI responsive and at peak performance? This week we look at ways of properly throttling and using cancelation tokens efficiently.
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161: The World of Embedded Hardware
August 5th, 2019 | 38 mins 27 secs
android, embedded, hardware, ios, raspberry pi, xamarin
Let's enter the world of embedded hardware and how to program on them with CircuitPython!
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160: Infrastructure as Code, Signing Packages, & 1 Million Downloads
July 29th, 2019 | 46 mins 20 secs
achievements, android, cd, ci, ios, skiasharp, uno, xamarin, yaml
It is time for lightning topics! 6 topics, 5 minutes each, from you, our listeners. This week we cover package signing, infrastructure as code, ML for everyone, Skia on the web, and tons of fun podcast facts.
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159: Cut, Copy, Paste, Delete, Undo
July 22nd, 2019 | 38 mins 59 secs
android, documents, ios, redo, state, undo, xamarin
The title says it all. Why can't we have unlimited undo and redo in our applications! What about cut/copy/paste? How about delete? How do we get this done in our app?
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158: Everything Is Awesome
July 15th, 2019 | 40 mins 57 secs
adorable, android, feedback, ios, mac book, macbook adorable, xamarin
It is official.... worst day in history.... MacBook Adorable is officially gone :( That makes us think.... what hardware should we buy to develop on, what software should we use, and what should we do now.
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157: FOMO UI Design
July 8th, 2019 | 38 mins 39 secs
android, ios, ui design, ux, web, xamarin
This week we switch it up and take a look at one of the most amazing and yet terrible UI/UX experiences and how it impacts our own apps design and the industry at large.
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156: SwiftUI's Tasty Architecture
July 1st, 2019 | 53 mins 4 secs
android, fabulous, ios, swift, swiftui, tvos, watchos, wwdc, xamarin
All of the excitement from WWDC hasn't worn off just yet and we are back with something you may not expect... SwiftUI. Apple unleashed a new code first UI framework for Apple platforms and we have to discuss.
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155: Hello iPadOS
June 24th, 2019 | 56 mins 53 secs
android, ios, ipados, mac, macos, swiftui, xamarin
Welcome to the world of iPadOS... iOS API enhancements for iPad! At WWDC Apple made several announcements to not only enable developers to enhance iPad apps, but also bring them to macOS. Frank gives us a full breakdown of what this means for developers and our applications going into this fall's iOS 13 update.