Merge Conflict

Episode Archive

Episode Archive

455 episodes of Merge Conflict since the first episode, which aired on July 11th, 2016.

  • 132: The Life & Times of Frank Krueger

    January 14th, 2019  |  1 hr 10 mins
    android, career, development, frank, interview, ios, james, life, rit, xamarin

    It is a very special week on Merge Conflict as James Montemagno gets to sit down and interview Frank Krueger about his childhood, life, career, move to independent developer, and future plans. You do not want to miss this episode.

  • 131: Three Degrees of Freedom

    January 7th, 2019  |  29 mins 44 secs
    android, ar, mixed reality, mobile, mr, oculus, oculus go, virtual reality, vr, xamarin

    It's a slow start to the new year, which means it is time to talk about what we splurged on this holiday! Frank got himself a new Oculus Go, so why not talk about the state of VR, AR, and MR!

  • 130: 2018 Retrospective & 2019 Predictions

    December 31st, 2018  |  53 mins 56 secs
    android, c#, dot-net, dot-net standard, ios, microprocessors, shared projects, xamarin, xamarin.forms, year review

    It is that wonderful time of the year where we get to reflect back on all of the amazing stuff from 2018 and also give our 2019 (and beyond) predictions in the world of development. We also take your questions for our end of the year lightning topics including: C# features we want, .NET Standard vs Shared Project, Xamarin.Forms 5.0, Microprocessors, and learning languages.

  • 129: Never Nullable (Null Bad)

    December 24th, 2018  |  37 mins 2 secs
    android, c#, c# 8, dot-net, ios, nullable, nullable reference types, xamarin

    We enter the world of C# 8 nullable reference types! What does the migration look like? What are the benefits? Should you be turning on all the flags right now in your apps and libraries?

  • 128: Professional Application Performance Monitoring

    December 17th, 2018  |  57 mins 21 secs
    android, apm, asp.net, crash reporting, dot-net, ios, monitoring, performance, raygun, xamarin

    This week we bring on an expert in application performance monitoring to tell us all of the things we are doing right, wrong, and ways to improve to have the best application and server experience for our users.

  • 127: Connect(); 2018 Recap - .NET Core 3, VS 2019, Xamarin.Forms 4, and More!

    December 10th, 2018  |  1 hr 6 mins
    android, c# 8, connect, dot-net core, event, ios, xamarin, xamarin.forms

    We break down every little bit of the Microsoft Connect(); 2018 event including Visual Studio 2019, .NET Core 3, Xamarin.Forms 4.0, C# 8, and a whole lot more.

  • 126: Collaborative Coding Magic

    December 3rd, 2018  |  36 mins 27 secs
    android, ios, live share, paired programming, programming, visual studio, vs live share, xamarin

    Paired programming has helped us through the years to solve critical problems together. It is also great for learning new skills or teach it to others and the space for collaborative paired programming has exploded recently with the introduction of VS Live Share. We discuss the past, present, and future.

  • 125: Getting Fancy With Bluetooth Low Energy

    November 26th, 2018  |  49 mins 58 secs
    android, apis, ble, bluetooth, corebluetooth, hacking, ios, windows, xamarin

    Bluetooth is everywhere! What is Bluetooth Low Energy? Why does it matter for mobile devices and IoT devices and what can you do with it? We cover all of this and so much more!

  • 124: All In On .NET Standard 2.1

    November 19th, 2018  |  36 mins 50 secs
    android, c#, dot-net, dot-net core, dot-net standard, ios, sharing code, xamarin

    We are all in on .NET Standard for sharing code between our projects and libraries for the community and things are about to get better with .NET Standard 2.1! We break down the latest news in the world of .NET Core 3.0 and .NET Standard 2.1!

  • 123: Gimme Five Stars!

    November 12th, 2018  |  46 mins 57 secs
    android, app store, ios, ratings, reviews, xamarin

    So your app has no reviews and no one will download it? Story of James's app development career... am I right! Well how do you get them? How do you properly ask your users without bugging them too much?

  • 122: Today's Lecture... Debug Symbols

    November 5th, 2018  |  45 mins 34 secs
    debug symbols, debugging, mono, nuget, sourcelink, symbols, xamarin

    What are they? What do they mean to you? Why can't we just debug the source code? We go through it all this week's episode including debug symbols, line numbers, sourcelink, new NuGet features, and more! Oh and we also talk about the new iPad Pro, Mac Mini, and MacBook Air!!!!!!!!

  • 121: Real Time Communication

    October 29th, 2018  |  39 mins 54 secs
    .net core, asp.net, mqtt, real time communication, signalr, streaming, twitch, websockets, xamarin

    We get fancy with real-time communication protocols focusing in on the elusive SignalR for web and mobile apps and also chat on other protocols such as WebSockets & MQTT.

  • 120: Rapid Fire Topics

    October 22nd, 2018  |  43 mins 7 secs
    android, ios, open source, paul allen, rapid, seattle, self promotion, xamarin

    We are back to lightning topics this week covering all of the things you wanted us to talk about. We chat about the late Paul Allen and his impact on Seattle, open source projects, self-promotion, rapid topics, and much more.

  • 119: RESTQL

    October 15th, 2018  |  44 mins 3 secs
    android, graphql, ios, odata, rest, rest api, soap, wcf, xamarin

    This week we take a look at web requests! REST APIs, GraphQL, OData, SOAP, and so much more!

  • 118: Undo Architectures

    October 8th, 2018  |  45 mins 1 sec
    android, architecture, code, ios, macos, micro, mojave, nuget, reuse, sharing, xamarin

    We answer important questions such as if you should update to macOS Mojave this week and how to handle system updates in general. Our main topic this week is "Micro Frameworks/Libraries" and reusable code across all of your projects.

  • 117: Getting to the Metal of Metal

    October 1st, 2018  |  45 mins 41 secs
    ai, ios, machine learing, metal, performance shaders, raytracing, xamarin

    We head down the deep dark rabbit hole of developing against the Metal APIs found in iOS including performance shaders and raytracing! We also talk about the new iPhone XS as it has finally arrived at the Montemagno house!